Working well in teams also means knowing how to build them.
Sometimes the solution isn't found at the back of the book.
Consider the source, and when possible, verify it for yourself.
Knowing the answer isn't enough. To succeed, you need to convince others.
Problems in real life don't come in one convenient category.
The result is learning that is interesting, challenging, and memorable.
Adolescents are chronically sleep deprived: 70% sleep less than the required 9 hours.
Inadequate sleep impairs academic performance: high schools that have shifted their start times later in the morning have seen grades and test scores go up.
Drowsy driving is just as dangerous as drunk driving: high schools with later start times have reduced traffic fatalities.
Long-term health consequences: heart disease, stroke, diabetes, hypertension, mental disorders, and cancer are all linked to inadequate sleep or poor sleep quality.
Sleep Mystery starts with the 911 call as it arrives to the dispatch center. A 50-year-old man was found in his bedroom not breathing. Paramedics are sent to the home, and the mystery begins.
This highly innovative game
Electoral College: STEM meets Civics is a web-based interactive program that elucidates the convoluted, indirect method we use to elect our President.
For students who are too young to vote, living in states that both major presidential campaigns ignore, civic engagement becomes a challenge.
This program flips the roles of voter and candidate, by giving the student the job of the campaign manager, with the task of finding a winning combination of states to become President.
Through this exercise students make several surprising discoveries:
Analysis of the Electoral College is aided by the mathematics of combinations, which systematically reveal outcomes for all scenarios.
Students arrive at the strategy of focusing on the handful of swing states (while ignoring the rest) as a natural result of the rules of our electoral system.
This cross-disciplinary approach to teaching the Electoral College uses math, but has been designed for non-mathematics teachers of social studies, history, and government, and will work with existing educational technology infrastructure.
There are hardly any craters here...
...but the moon is covered with them.
The Earth, its Moon, and other planets have wildly different crater patterns. Use Crater Maker to simluate these environments.
Designed to train army officers of 19th-century Prussia, Kriegsspiel was a tabletop simulation of battle.
The American flight simulator allowed student pilots to become familiar with instruments and navigation without crashing.
Mouth-to-mouth resuscitation, followed by CPR, were important first-aid skills that could be practiced on this mannequin. Millions learned how to save lives on this trainer.
Astronauts could experience the effects of weightlessness in this giant water tank, and practice techniques that would later be used in spacewalks.